Asmodier sind generell immer "die Bösen". Elyos dagegen sind weiß und rein. Engelsgleich. Die Welt der Asmos wurde schöner gestaltet, gerade die. asmodier oder elyos (Aion). david Hallo, Ich würde gerne von euch wissen welcher der beiden klassen ihr genommen habt und warum? Damit kein Kräfteungleichgewicht zwischen den beiden Fraktionen auftritt, balanciert Aion die Spieleranzahl der Fraktionen Elyos und Asmodier auf jedem.
Aion (Computerspiel)Aion erschuf die Draken, um die Welt zu beherrschen. Sie waren ein grässlicher Anblick. Die behelfsmäßigen Waffen unseres Volkes konnten gegen ihre dicke. asmodier oder elyos (Aion). david Hallo, Ich würde gerne von euch wissen welcher der beiden klassen ihr genommen habt und warum? Die Asmodier sind ein tapferes und zähe s Volk. Im Zug e der Großen Katastrophe wurden sie von den.
Aion Asmodier Aion Asmodier Gaming E107 Theme Template Features VideoLet's play Aion [Asmodier] 003
It is time to enact retribution. When Aion sent the Empyrean Lords to guard the Tower of Eternity from Balaur , he created a magical force known as the Aether that the Lords could tap into.
Over time, humans began to connect with this magical power, and they grew abilities far beyond mortal men and women. Now armed with incredible strength, the ability of flight, and other mystical powers, these beings were known as Daeva.
As time progressed, their numbers began to grow to the point where the Empyrean Lords began to use the Daevas as an army to fight the Balaur in what would become known as the Millenium War.
Over the centuries of fighting, the Empyrean Lords and Dragon Lords both began to tire of their losses, and humans became skeptical on their faith towards their own lords.
Lord Israphel feeling frustrated, schemed a plan that would've obliterated the Balaur. He proposed peace with the Dragon Lords.
At first being ridiculed by all the lords, he swayed both Lady Ariel and Lady Siel; many other lords followed in solidarity. The issue heavily divided the Lords, as half of them believed that they should continue to fight.
Lord Azphel was the most verbal about the stupidity and recklessness or such a plan. Eventually, 7 of the Lords became convinced that peace was the correct path, and they extended an invitation to the Balaur over the objections of the remaining five Lords.
Prior to the inventation, Lord Israphel and Dragon Lord Beritra met in secret, bargaining the lives of his very own brothers and sisters.
Meeting at the Tower of Eternity, both sides seemed willing to engage in an actual peace treaty. But that was only a facade.
Already plotting a sabotage, the Balaur executed Dragon Lord Vritra and sowed discord amongst the assembly. Before Lord Israphel could use the Tower of Eternity to destroy the Balaur, Lord Freggion was one step ahead, and launched a bolt of fire towards the tower.
The world was shattering right before the eyes of every Daeva and human. All Lord Azphel could do was scoff and feel bitterness towards the other lords that agreed to such foolishness.
Lady Siel realizing the mistake of her actions sacrificed herself to revert the complete destruction of Atreia. The Daevas and humans awoke to see their world split in half and separated.
Two of the Empyrean Lords gave their life to prevent Atreia from drifting into space, but the damage was already done. Now the two halves of the planet were split in two and divided by the mystical Abyss.
The remaining Empyrean Lords were split into two camps of 5 each; those who believed that the peace treaty had been the right move, and those who did not.
Those who believed the peace treaty was a moment of weakness that allowed the Balaur to strike at the Tower became known as the Shedim Lords, and were cast out into the top portion of the newly fractured world.
Feeling bitterness and anger, all five Shedim Lords cursed the Seraphim Lords. Lord Azphel in particular swore retribution and vengeance on Lady Ariel.
Amidst rubble and ruin, the Shedim Lords and their Daevas bitterly rebuilt the land, forcing the memories of warmth and light into the past. Calling this new land Asmodae and adopting the name the Asmodians, this new faction had to adapt to the harsh new climate that they found themselves in.
Asmodae received very little sunlight and was covered in the shattered remains of the world, all hope seemed lost. The Asmodians grew pale, gaining red eyes that allowed them to see in the dark, and found their hands and feet becoming into claws and talons.
You shall not pass Spatalos. Very nice. Thank you from kind reception. It actually gives me more motivation to continue working on this even though I've no idea if anyone will ever find this useful.
I won't make any class specific guide about CPs though, I'll leave that to those who are experts on their classes. When I've free time I'll update all the pictures for better quality ones.
Thank you Cinerea I realy like it.. I'm sure ppl will use it. Well done. Now on to leveling I'm only level 18, ugh. I've been doing small updates to the guide even though I said I won't I guess it's hard to stop.
If someone is crazy enough to help me I'd still be glad and accept every little thing feel free to translate this! I added new instancs quests there too.
The amount of exp might be wrong because the quests aren't listed on Aion Database. Quick fix to the guide : Tiamat's Fortress skeleton farm doesn't work anymore.
Skeletons don't give any experience. I forgot to add level requirement for that instance but I guess everyone can figure it out by themselves form instance list too lazy.
Could have sworn it was 66, maybe they changed it now to Fixed some stuff I had no idea that Abyss entry quest is now Level 45 and not 25 and it has been like this for like months.
I've started to work on full ToC guide. If someone wants to write tactics for Grendal the Witch, be my quest.